Casey Muxlow
Independent Developer
118 Ellen Court, Jacksonville, NC 28540
903-818-8662
SUMMARY
Versatile and detail-driven game developer with 2 years of experience in Unity, Unreal Engine and Roblox Studio. I've contributed to
three game projects - Specter Virus (Unreal Engine), Celestial Siege (Unity), and Harena (Unity) focusing on character systems,
weapon logic, enemy AI, boss design, UI, and VFX. Proficient in C#, C++, and Lua, with experience leading small teams, writing full
GDDs, and delivering engaging, polished gameplay systems.
SKILLS
- Programming Languages: C#, C++,
Lua
- Software and Tools: Unreal Engine,
Unity Roblox Studio, Blender,
Accurig, Visual Studio, JetBrains
Rider, Discord, VoiceMod Gimp
- Game Design: GDD(Game Design
Document), Level, Gameplay and
Story writing - Project Management: Team Leadership, Scheduling, Cross-functional Communication
- Game Development: Weapon, Player,
Enemy, Interactable, UI, Character
Rigging, Game Testing, Audio
Programming - Source Control: GitHub, Perforce
EXPERIENCE
Lead Game Designer and Developer
March 2025 - Present
Beastslayer: Origins | Team Size Solo, UE 5 | Jacksonville- NC
- Created primary game concept and authored full Game Design Document (GDD).
- Modeled and textured key environment props in Blender.
- Designed secret areas and lore-driven unlocks, encouraging exploration and replayability.
Lead Game Designer and Developer
January 2025 - March 2025
Specter Virus | Team Size 5, UE 5 | Jacksonville-NC
- Built full first-month prototype solo before team expansion to a 5-person team; served as lead designer and systems
implementer. - Created original game concept and authored full Game Design Document (GDD).
- Designed and optimized full game levels, integrating exploration flow and horror elements.
- Programmed all weapon systems, consumables, enemy interactions, and persistent settings using Blueprints and C++.
- Designed and animated full UI system (HUD, inventory, menus), and created all branding assets using GIMP.
Lead Game Designer and Developer
December 2024 - January 2025
Harena | Team Size 4 | Unity, Jacksonville-NC
- Led a 4-person development team through full production cycle in one month.
- Built all levels, portal VFX, and visual transitions to reinforce feedback and progression cues.
- Programmed all player combat systems: weapons, projectiles, reloading, and NPC-triggered unlocks.
Gameplay Programmer and Technical Designer
September 2024 - December 2024
Celestial Siege | Unity |Team Size 6, Jacksonville-NC
- Designed and implemented a modular object pooling system, weapon swap logic, and inventory using scriptable objects.
- Developed smart AI alert behavior, enabling enemies to share detection states and coordinate searches dynamically.
- Built and optimized a multi-phase boss battle featuring shield mechanics, wave spawning, and performance tuning for stable
framerate.
Team Lead Supervisor
September 2022 - February 2023
Vertex Aerospace, Jacksonville, NC
- Managed daily and weekly tasks of a team of 50+ full-time employees.
- Oversaw aircraft production efforts on 6 CH53E helicopters and ensured adherence to production schedules.
- Served as a primary point of contact for communication with Production Control, Site Managers, and 2 government liaison.
- Collaborated closely with a software engineer to develop and refine a software solution, enhancing its usability and
adoption, leading to a 16% increase in production.
Team Lead
February 2019 - September 2022
Vertex Aerospace, Jacksonville, NC
- Supervised the CH-53E aircraft reset process and ensured parts were ordered and available increasing United States Marine
Corps flight hours over 80%. - Maintained up-to-date aircraft reset documentation for 3 aircraft for Production Control and Quality Assurance.
- Updated Production Control daily on work progress and any challenges encountered during throughout reset to ensure
aircraft completion time.
EDUCATION
Bachelor of Science in Game Development
Full Sail University, Winter Park, FL
Valedictorian — GPA: 3.85
March 2025
Airframe and Powerplant Certification
Craven Community College, Havelock, NC
February 2016
Center for Naval Aviation Technical Training
CNATT, MCAS New River, Jacksonville, NC
Meritorious Promotion with Various certifications.
August 2011
CERTIFICATIONS
- Airframe and Powerplant Certification
- Top Secret Security Clearance (Valid until 2031)
- Manufacturers Identification Code (Coast Guard)
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