Combat/Player/Enemy/Level Designer and Developer
SpecterVirus is a first-person horror shooter. Play as CIA operative Winslow and venture into a quarantined zone to find answers to many questions. Find all research documents in the level to uncover the truth behind all of the reports coming in. I am the Combat, UI, Interactable Object, Gameplay, Menus, SFX, VFX, and Player programmer on this. This is my college capstone project.
Celestial Siege: Captain's Gambit, is a futuristic FPS where the player must collect keys and kill every enemy to advance to the next level. I am the Weapon, Enemy and Boss programmer. This game was one of the first college projects.
Harena a top-down melee arena-based game. Travel through portals to other worlds and battle creatures throughout the environment and unlock all weapons. I am the Player, NPC, Gameplay, VFX, SFX programmer and the Level Designer.
Personal Projects
Beastslayer: Origins is a third-person over the shoulder game that blends deep character development, thrilling combat, and rich lore, all set in a universe brimming with mysteries. Players will face difficult choices, test their abilities against deadly beasts and uncover the secrets that could change the fate of the galaxy.
This is an on-going project.
Timber Quest is a game built in Roblox where a player will chop down trees and use the cut down trees to either sell for money, build their base, or to build items for quests to unlock unique axes.
This is an on-going project.
Blender
Throughout many of the projects I have worked on many of the models had to be made. These are some of the models that I personally made.
Create Your Own Website With Webador